Ferno

Ferno is a type of Divinus where the mage orders the avaliable matter that produce Divini to change into Wind Magic. It is the first type of divinus; Magicians who have an affinity to the first-type are known as "Pyromancers".

Description
Ferno Divinus allows Mages to utilise heat energy in other ways flames as a form of offence and defence. Mages who possess the ability to utilise such Magic are able to generate these elements from their Divinus Commodities, and manipulate them. Ferno Magicians are capable of generating super-heated flames in a form of energy or solid. Ferno attacks work by burning the opponents to various degrees them based on used Divini. User can destroy the ground and targets, reduce them to ashes with enough heat. Users of this Magic are also able to change the shape and colour of fire.

Regular Divini Spells

 * shtkh brenen (area burn)
 * brenen vant (burning wall)
 * patetish kambastshan (fiery combustion)
 * mentsh mit pilke (ember ball)

Composite Divini

 * invertid genem (inverted hell)
 * fayer verl (fire whirl)
 * bleynding pare (blinding steam)

Ultimate Divini

 * dikleyning zun (declining sun)
 * irapting geyzer (erupting geyser)